Expeditions

Category: Activities

Details

 
What Are Expeditions?

Expeditions are a series of activities you can complete to get a broad range of items based on locations. Unlike quests, Expeditions have a lot of items in each loot tables and are not as focused as quests. Some items can only be obtained in this activity as well. Expeditions include hunting, Fishing, Foraging, and Caving.
You may submit as many expeditions with art/literature as you wish a month.

All players have Four monthly expeditions FREE ROLLS they may submit - meaning you do not need art or literature to have these submissions rolled.
Master rank and beyond players have an extra fifth free monthly expedition that they can submit.

To Submit your free expeditions use this Prompt here!

Submission Form
This form must be filled out and added to your prompt!

If you have multiple dragons, please fill out a form for each dragon unless the information is identical for all dragons! Only input skills, familiars, and items that can be used in the activity. If you forget to enter the form in your initial submission, add it to the comments section of your submission.

Expedition Type: (Hunting, Fishing, Foraging, or Caving?)

Entry Link: (Link the to artwork/literature
Player Rank: (What is your rank?)
Empire: (What LOCATION is this piece taking place?)

Aberrant %: (None, 25%, 50%, or 100%)
Skills: (What skills are active?)
Completed Trials: (Morality/Spirit)
Temper: (What temper does your dragon have?)
Pets: (What pets are active?)
Items: (What items have you added?)
Active Status Effects: (Type and Number, i.e. Blight x2)

CE Total: (Character Points)
EE Total: (Player Points)
__________________
(Include the CE breakdown from the CE calculator)
(Include the EE breakdown from the EE calculator)

BASIC REQUIREMENTS_________________________________________________________
Under no circumstances may you show another player's character or another ARPG/CS species being hunted!
Artwork
  • 50% of all character bodies must be present. 
  • Color or flats is required - shading is not. 
  • Simple Background (Two background elements, either foreground, middle ground, or background)
  • The max amount of dragon allowed in a piece is 5. 
    • Collab pieces may have 5 dragons per owner in a piece. Meaning if two players collab together they can submit 10 dragons. The dragons do not have to belong to the player.
  • Follow the detailed information and include appropriate items for the submission in the piece.
  • REGION must be depicted and should be as close as a match to the in game regions as possible. If the location depicted doesn't match any of the known regions it  defaults to the RADIANT EMPIRE.

 

Literature
  • Word count: 600 words 
    • Collab partners must reach a combined total word count. The count increases 600 per collab partner (i.e. 2 people is 1,200 words, and 3 people is 1,800 words). Each partner does not need to write 600 words total, but should contribute a decent portion to the word count. 
  • A background must be depicted in at least one sentence. 
  • The max amount of dragon allowed in a piece is 5. 
    • Collab pieces may have 5 dragons per owner in a piece. Meaning if two players collab together they can submit 10 dragons. The dragons do not have to belong to the player.
  • Follow the detailed information and include appropriate items for the submission in the piece.
  • REGION must be depicted and should be as close as a match to the in game regions as possible. If the location depicted doesn't match any of the known regions it  defaults to the RADIANT EMPIRE.
Injuries and Status Effects_________________________________________________________
If your dragon has no health, or a critical status effect, they may not particpate in Expeditions! Apply the needed item from your hoard to heal status effects or visit the Healing shrine to heal your dragon's health.
Injuries.
Characters can take a wide range of damage in activities, from having scuffles that take minor damage, to large amounts of damage being removed lost. Losing health is not the end of the world and the amount of health is not enough to knock your dragon out if they are at full health.

Aberrant characters however will lose a lot more health on occassion because of their status. Be sure you manage your health!
Status Effects
The following Status Effects can occur during expeditions! They will roll for all future expeditions until you heal them with items from your hoard.

Minor Poison - Deals 10 damageper Status.
- Healed with Antidote
- Becomes major poison if ten stack 
Major Poison - Deals 20 damage per Status.
- Healed with Hemlock Syrup
Broken Bone - Deals 20 damage per Status.
- Healed with Splint and Cast
Minor Wound - Deals 10 damage per Status.
- Healed with Bandages
Blighted - Deals 30 damage per Status.
- Healed with Tea
Infected wounds - Deals 100 damage per status.
- Healed with a Healing Salve
detailed in formation________________________________________________________
Hunting is categorized as an activity where you depict your dragon hunting for land or sky based animals, such as deer, wolves, etc.
Hunting can be depicted as the following: 

  • Holding a deer or bird in their possession (mouth, claws, etc) 
  • Hunting a large or small animal, be it a lizard or mammoth.
  • Returning with a haul of meat.
  • Stalking or about to hunt an animal.
Some form of animal or animal meat must be present. Under no circumstances should that animal be another player's dragon or another ARGP's species!

Hunting loot tables
Toggle Spoiler
Radiant Empire
  • Bones
  • Butterfly
  • Spoiled Meat
  • Teeth
  • Decent Meat
  • Pelt: Cream Rabbit
  • Small Animal Claws
  • Small Animal Horns
  • Small Feathers
  • Meat: Deer
  • Medium Animal Claws
  • Medium Animal Horns
  • Pelt: Bison
  • Small Animal Caracas
  • Barn Owl
  • Large Animal Claws
  • Large Animal Horns
  • Large Animal Skull
  • Large Feathers
  • Meat: Bison
  • Pelt: Deer
  • Premium Meat
  • Large Animal Carcass
  • Eagle
  • Expedition Chest
Gloom Empire
  • Bones
  • Butterfly
  • Spoiled Meat
  • Teeth
  • Decent Meat
  • Hide: River Snake
  • Small Animal Claws
  • Small Animal Horns
  • Small Feathers
  • Meat: Caribou
  • Medium Animal Claws
  • Medium Animal Horns
  • Pelt:Fox
  • Small Animal Caracas
  • Heron
  • Large Animal Claws
  • Large Animal Horns
  • Large Animal Skull
  • Large Feathers
  • Meat: Wolf
  • Pelt-Moose
  • Premium Meat
  • Large Animal Carcass
  • Swan
  • Expedition Chest
  • Exotic Scales
Frigid Empire
  • Bones
  • Butterfly
  • Frozen Meat
  • Teeth
  • Decent Meat
  • Pelt: Grey Rabbit
  • Small Animal Claws
  • Small Animal Horns
  • Small Feathers
  • Meat: Caribou
  • Medium Animal Claws
  • Medium Animal Horns
  • Hide: Large Reptile
  • Small Animal Caracas
  • Snow Owl
  • Large Animal Claws
  • Large Animal Horns
  • Large Animal Skull
  • Large Feathers
  • Meat: Bear
  • Pelt-Bear
  • Premium Meat
  • Large Animal Carcass
  • Penguin
  • Expedition Chest
  • Exotic Scales
Shimmering Isle
  • Bones
  • Butterfly
  • Charred Meat
  • Teeth
  • Decent Meat
  • Hide: Coral Snake
  • Small Animal Claws
  • Small Animal Horns
  • Small Feathers
  • Meat: Antelope
  • Medium Animal Claws
  • Medium Animal Horns
  • Pelt: Racoon
  • Small Animal Caracas
  • Barn Owl
  • Large Animal Claws
  • Large Animal Horns
  • Large Animal Skull
  • Large Feathers
  • Meat: Bear
  • Pelt-Bear
  • Premium Meat
  • Large Animal Carcass
  • Vulture
  • Expedition Chest
  • Exotic Scales
Scorched Empire
  • Bones
  • Butterfly
  • Charred Meat
  • Teeth
  • Decent Meat
  • Pelt: Brown Rabbit
  • Small Animal Claws
  • Small Animal Horns
  • Small Feathers
  • Meat: Antelope
  • Medium Animal Claws
  • Medium Animal Horns
  • Pelt:Wolf
  • Small Animal Caracas
  • Hawk
  • Large Animal Claws
  • Large Animal Horns
  • Large Animal Skull
  • Large Feathers
  • Meat: Wolf
  • Pelt-Moose
  • Premium Meat
  • Large Animal Carcass
  • Vulture
  • Expedition Chest
  • Exotic Scales
Aether Realm
  • Bones
  • Butterfly
  • Spoiled Meat
  • Teeth
  • Decent Meat
  • Hide: Diamond Python
  • Small Animal Claws
  • Small Animal Horns
  • Small Feathers
  • Meat: Deer
  • Medium Animal Claws
  • Medium Animal Horns
  • Pelt: Bison
  • Small Animal Caracas
  • Large Animal Claws
  • Large Animal Horns
  • Large Animal Skull
  • Large Feathers
  • Meat: Bison
  • Pelt-Deer
  • Premium Meat
  • Large Animal Carcass
  • Aether Bird
  • Aether Bones
  • Aether Meat
  • Aether Feathers
  • Arcane Heart
  • Pelt: Aether Bison
  • Pelt: Aether Deer
  • Expedition Chest
  • Exotic Scales
Fishing is categorized as an activity where you depict your dragon fishing or hunting for ocean based animals, such as whales, fish, etc.
Fishing can be depicted as the following: 

  • Holding a fish in their possession (mouth, claws, etc) 
  • Hunting a large sea based animal, or smaller fish 
  • Returning with a haul of fish 
  • Stalking or about to hunt a fish item.
A fish or other sea animal (mythical or not) must be present in the image to count as a fishing entry.

Fishing loot tables
Toggle Spoiler
Radiant Empire
  • Boot
  • Seaweed
  • Spoiled Fish Meat
  • Water
  • Bones
  • Turtle Shell
  • Crab
  • Decent Fish
  • Large Fish Eggs
  • Ribbon Eel
  • Arapaima
  • Dolphin
  • Gar
  • Arowana
  • Premium Fish
  • Shark
  • Whale Bones
  • White Pearl
  • Sea Serpent
  • Expedition Chest
Gloom Empire
  • Boot
  • Seaweed
  • Spoiled Fish Meat
  • Water
  • Bones
  • Turtle Shell
  • Decent Fish
  • Glowing Crab
  • Large Fish Eggs
  • Swamp Eel
  • Arowana
  • Crocodile
  • Gar
  • Arapaima
  • Octopus
  • Premium Fish
  • Shimmering Pearl
  • Trilobite
  • Sea Serpent
  • Expedition Chest
Frigid Empire
  • Boot
  • Frigid Fish Meat
  • Ice
  • Seaweed
  • Bones
  • Squid Ink
  • Decent Fish
  • Glowing Crab
  • Large Fish Eggs
  • Snowflake Moray
  • Catfish
  • Dolphin
  • Lobster
  • Coelacanth
  • Octopus
  • Premium Fish
  • Trilobite
  • White Pearl
  • Sea Serpent
  • Expedition Chest
Shimmering Isle
  • Boot
  • Seaweed
  • Spoiled Fish Meat
  • Water
  • Bones
  • Squid Ink
  • Crab
  • Decent Fish
  • Large Fish Eggs
  • Undulated Moray Eel
  • Arapaima
  • Dolphin
  • Trout
  • Coelacanth
  • Premium Fish
  • Shark
  • Shimmering Pearl
  • Whale Bones
  • Sea Serpent
  • Expedition Chest
Scorched Empire
  • Boot
  • Seaweed
  • Spoiled Fish Meat
  • Water
  • Bones
  • Turtle Shell
  • Crab
  • Decent FIsh
  • Giant Moray Eel
  • Large Fish Eggs
  • Crocodile
  • Lobster
  • Trout
  • Arapaima
  • Black Pearls
  • Premium Fish
  • Shark
  • Whale Bones
  • Sea Serpent
  • Expedition Chest
Aether Realm
  • Boot
  • Seaweed
  • Spoiled Fish Meat
  • Water
  • Bones
  • Squid Ink
  • Decent Fish
  • Glowing Crab
  • Jellyfish
  • Large Fish Eggs
  • Arowana
  • Catfish
  • Crocodile
  • Coelacanth
  • Arapaima
  • Black Pearls
  • Octopus
  • Premium Fish
  • Trilobite
  • Aether Fish Meat
  • Arcane Frog
  • Sea Serpent
  • Expedition Chest
Foraging is categorized as an activity where you depict your dragon searching for items such as herbs, plants, bones, or other loose materials. Foraging can be depicted as the following:

  • Searching the area for items
  • Actively finding items
  • Digging/looting/etc for items
  • Returning home with the items
Ensure that you include a foraging item in the piece, such twigs, rocks, bones, etc.

Foraging loot tables
Toggle Spoiler
Radiant Empire
  • Honey
  • Herbs
  • Sticks
  • Wood
  • Butterfly
  • Small Beans
  • Plant Fiber
  • Conocybe Filaris
  • Fly Agaric
  • Grapes
  • Small Feathers
  • Mint
  • Wheat
  • Banana
  • Hemlock
  • Large Reptile Egg
  • Elder Beetle
  • Unfertilized Dragon Egg
  • Large Feathers
  • Expedition Chest
Gloom Empire
  • Honey
  • Herbs
  • Sticks
  • Wood
  • Butterfly
  • Long Beans
  • Sugar Cane
  • Conocybe Filaris
  • Glowing Mushroom
  • Blue Berries
  • Small Feathers
  • Mint
  • Coconut
  • Limes
  • Hemlock
  • Strange Rock
  • Elder Beetle
  • Unfertilized Dragon Egg
  • Large Feathers
  • Expedition Chest
Frigid Empire
  • Honey
  • Herbs
  • Sticks
  • Wood
  • Butterfly
  • Long Beans
  • Sugar Cane
  • Glowing Mushroom
  • Fly Agaric
  • Black Berries
  • Blue Berries
  • Small Feathers
  • Mint
  • Wheat
  • Hemlock
  • Strange Rock
  • Elder Beetle
  • Unfertilized Dragon Egg
  • Large Feathers
  • Expedition Chest
Shimmering Isle
  • Honey
  • Herbs
  • Sticks
  • Wood
  • Butterfly
  • Coffee Beans
  • Plant Fiber
  • Portabella Mushroom
  • Conocybe Filaris
  • Black Berries
  • Small Feathers
  • Mint
  • Cactus
  • Dragon Fruit
  • Hemlock
  • Large Reptile Egg
  • Elder Beetle
  • Unfertilized Dragon Egg
  • Large Feathers
  • Expedition Chest
Scorched Empire
  • Honey
  • Herbs
  • Sticks
  • Wood
  • Butterfly
  • Coffee Beans
  • Plant Fiber
  • Fly Agaric
  • Portabella Mushroom
  • Sanguine Fruit
  • Small Feathers
  • Mint
  • Cactus
  • Limes
  • Hemlock
  • Large Reptile Egg
  • Elder Beetle
  • Unfertilized Dragon Egg
  • Large Feathers
  • Expedition Chest
Aether Realm
  • Honey
  • Herbs
  • Sticks
  • Wood
  • Butterfly
  • Small Beans
  • Sugar Cane
  • Glowing Mushroom
  • Portabella Mushroom
  • Small Feathers
  • Mint
  • Coconut
  • Dragon Fruit
  • Sanguine Fruit
  • Hemlock
  • Strange Rock
  • Elder Beetle
  • Unfertilized Dragon Egg
  • Large Feathers
  • Aether Imbued Pages
  • Arcane Honey
  • Aether Imbued Scales
  • Arcane Fruit
  • Expedition Chest
  • Aether Feathers
Caving is categorized as an activity where you depict your dragon exploring caves - be them shallow or deep caves. Caving can be depicted as the following: 

  • Finding and exploring the opening to a cave 
  • Exploring - or in some cases becoming lost - in a cave.
  • Finding the exit to a cave
  • Running into a dangerous creature/etc in a cave. (Either you roll it as a hunt or a caving, not both!)
Ensure that you include the location of a cave in the piece, be it the mouth or inside of the cave.

Caving loot tables
Toggle Spoiler
Radiant Empire
  • Small Rocks
  • Charcoal
  • Raw Crystal
  • Teeth
  • Sand
  • Metal
  • Limestone
  • Large Rock
  • Iron
  • Malachite
  • Jade
  • Garnet
  • Selenite
  • Lapis Lazuli
  • Blue Goldstone
  • Strange Rock
  • Sunstone
  • Geode
  • Expedition Chest
  • Strange geode
Gloom Empire
  • Small Rocks
  • Charcoal
  • Raw Crystal
  • Teeth
  • Salt
  • Metal
  • Clay
  • Large Rock
  • Iron
  • Jade
  • Emerald
  • Quartz
  • Serpentine
  • Amber
  • Blue Goldstone
  • Strange Rock
  • Geode
  • Moonstone
  • Expedition Chest
  • Strange geode
Frigid Empire
  • Small Rocks
  • Ice
  • Raw Crystal
  • Teeth
  • Salt
  • Metal
  • Clay
  • Large Rock
  • Gold
  • Sapphire
  • Aquamarine
  • Malachite
  • Serpentine
  • Lapis Lazuli
  • Blue Goldstone
  • Strange Rock
  • Geode
  • Moonstone
  • Expedition Chest
  • Strange geode
Shimmering Isle
  • Small Rocks
  • Charcoal
  • Raw Crystal
  • Teeth
  • Sand
  • Metal
  • Limestone
  • Large Rock
  • Gold
  • Ruby
  • Amethyst
  • Garnet
  • Selenite
  • Amber
  • Chrysocolia
  • Strange Rock
  • Geode
  • Sunstone
  • Expedition Chest
  • Strange geode
Scorched Empire
  • Small Rocks
  • Charcoal
  • Raw Crystal
  • Teeth
  • Sand
  • Metal
  • Clay
  • Large Rock
  • Gold
  • Ruby
  • Garnet
  • Emerald
  • Selenite
  • Lapis Lazuli
  • Chrysocolia
  • Strange Rock
  • Geode
  • Sunstone
  • Expedition Chest
  • Strange geode
Aether Realm
  • Small Rocks
  • Charcoal
  • Raw Crystal
  • Teeth
  • Salt
  • Metal
  • Limestone
  • Large Rock
  • Iron
  • Amethyst
  • Quartz
  • Sapphire
  • Serpentine
  • Amber
  • Chrysocolia
  • Strange Rock
  • Geode
  • Moonstone
  • Aether Imbued Pages
  • Aether Quartz
  • Expedition Chest
  • Strange geode




ALLOWED ADDONS_________________________________________________________
The following are items that can be used in Expeditions. Some items may be used in all expedition types, while others are specific to certain expeditions.
All Expeditions

97-image.png


Hunting and Fishing

 

Foraging and Caving

94-image.png 95-image.png

Different pets also can effect your results in expeditions. The following pets can be active in expeditions.
Hunting
  • Highborn Urses - Increases the chance of passing.
  • Snow Leopard - Increases the Chance of bringing back rarer items.
  • Vulture - Brings back an extra item.
  • Fox - Increases CE by +2 when attached to a character. Only counts for the character who carries it, does not have to be present in image/literature.
  • Boar - Increases Defense, lowering the chances of your dragon being harmed.
Fishing
  • Reticulated Crocodile- Increases the chance of passing.
  • Eel - Increases the Chance of bringing back rarer items.
  • Draco Otter - Brings back an extra item.
  • Axolotl - Increases CE by +2 when attached to a character. Only counts for the character who carries it, does not have to be present in image/literature.
  • Jellyfish - Increases Defense, lowering the chances of your dragon being harmed.
Foraging
  • Royal Glimmer Deer - Increases the chance of passing.
  • Humming Griffon - Increases the Chance of bringing back rarer items.
  • Toucan - Brings back an extra item.
  • Sapient Sunflower - Increases CE by +2 when attached to a character. Only counts for the character who carries it, does not have to be present in image/literature.
  • Badger - Increases Defense, lowering the chances of your dragon being harmed.
Caving
  • Cane Toad- Increases the chance of passing.
  • Diamond Insect - Increases the Chance of bringing back rarer items.
  • Draco Bat - Brings back an extra item.
  • Salamander - Increases CE by +2 when attached to a character. Only counts for the character who carries it, does not have to be present in image/literature.
  • Scoria Komodo - Increases Defense, lowering the chances of your dragon being harmed.
The following skills and modifiers apply to dragons should they have earned or unlocked it.
Skills
  • Adept - Increases the success rate in a chosen assigned region (i.e. Adept Frigid gives you bonus in the frigid empire region).
  • Hoarder - chance to bring back an extra item.
  • Trial of Spirit - Decreases the injury chance. Stacks with Temper.
  • Trial of Morality - Taming Bonus - Decrease the injury chance. Stacks with temper.

Tempers
Aditionally, Tempers play a part in the buffs or debuffs your dragon receives.
    • Vigilant - Decreased chance of injury. Bonus items in Frigid and Gloom regions.
    • Aggressive - Increased chance of injury. Bonus items in Scorched and Shimmering regions.
    • Calm - Decreased chance of injury. Bonus items in Aether and Radiant regions.
    • Sinister - Increased chance of injury. Bonus items in all regions.

Aberrant Status
    • A dragon who is aberrant has an increased chance of taking damage with the percentage effecting how often or how much they will be injured by. 100% aberrant dragons have a higher chance, and take more damage, than a 25% aberrant dragon.

  • On the other hand of this however, Aberrant characters have an increased chance to bring back an additional item.
Talent points are currently not available as they are being worked on.
Trials of Status are not currently available as they are being worked on.

Rewards

No rewards.

Skills

No skill increase.

You can submit this prompt an unlimited number of times .

Submit Prompt