leucismNull
Prime Modifier
Layering and Ranges
Properties
Allowed and Not Allowed Behaviors
♦ Markings must be present on the design.
♦ All markings must be pastel in color, even markings that are supposed to be black, should be soft greys.
♦ Leucism colors are picked from the top bar of the coat colors swatches.
♦ All markings must be pastel in color, even markings that are supposed to be black, should be soft greys.
♦ Leucism colors are picked from the top bar of the coat colors swatches.
♦ Leucism causes the design to become lighter - instead of dark colors you will find pastels and faded colors. Dark blacks cannot be used unless on flesh, claws and spikes, or added via paints and polishes.
♦ Leucism requires the base be picked off the corresponding leucistic range for the coat color. This range is found on the top of the slider.
♦ Leucism is passed randomly as a mutation.
♦ Leucism requires the base be picked off the corresponding leucistic range for the coat color. This range is found on the top of the slider.
♦ Leucism is passed randomly as a mutation.
♦ You cannot make the design completely white if there are markings present.