Traits

Type: General 

Use: A random currency is returned by your dragon. If your dragon fails their activity they will not gain loot from this skill! One of the following can drop from the loot table:

  • 50 Crystals 
  • 1 Dragon Soul Coin 
  • 1 Emporium Voucher 
  • 1 Market Voucher 
  • 5 of a random annual event currency

Old Name: Friendly Giant (Allows a dragon to have 1 extra familiar (5 instead of 4). To use, submit a claim and a staff member will add the fifth familiar to your dragon. ) Renamed due to familiars being turned to pet.

Category: Skills
Rarity: General

Type: Activity 

Use: Your dragon has a chance to bring back an extra item in daily activities, Quests, and some events. 

Category: Skills
Rarity: General

Type: Daily Activity 

Use: Increases the pass chance of your daily activity succeeding based on the Location for Adept. Players choose what location they wish their dragon to have tied to Adept - it cannot be changed after without replacing the Adept skill with another Adept skill.

Category: Skills
Rarity: General

Type: Daily Activity 

Use: Increases the pass chance of your daily activity succeeding based on the Location for Adept. Players choose what location they wish their dragon to have tied to Adept - it cannot be changed after without replacing the Adept skill with another Adept skill.

Category: Skills
Rarity: General

Type: Daily Activity 

Use: Increases the pass chance of your daily activity succeeding based on the Location for Adept. Players choose what location they wish their dragon to have tied to Adept - it cannot be changed after without replacing the Adept skill with another Adept skill.

Category: Skills
Rarity: General

Type: Combat

Use: Increases the chance of a critical hit check to pass.

Category: Skills
Rarity: Combat

Type: Combat

Use: Increases the chance of a your dragon to have the first turn in combat.

Category: Skills
Rarity: Combat

Type: Combat

Use: Increases the chance of a magic hit check to pass.

Category: Skills
Rarity: Combat

Type: Combat

Use: Increases the chance of a breath hit check to pass.

Category: Skills
Rarity: Combat

Type: Combat

Use: This skill causes the opponent to lose some of their natural armor.

Category: Skills
Rarity: Combat

Type: Combat

Use: Your dragon, if not KO'ed in combat, has a chance to heal themselves for anywhere between 50 and 100 points at the end of combat.

Category: Skills
Rarity: Combat

Type: Combat

Use: This skill increases your chance of critical hits on your bleed attack.

Category: Skills
Rarity: Combat

Type: Combat

Use: This skill gives you an extra DPS hit

Category: Skills
Rarity: Combat

Type: Combat

Use: This skill causes your dragon's natural armor to increase.

Category: Skills
Rarity: Combat

A skill that grants +2 MP and PP to all dragons and collab partners in all Event Entries.

Category: Skills
Rarity: Legendary

A skill that applies +2 PP and MP to dragons and players in any image that is depicted at night.

Category: Skills
Rarity: Legendary

A skill that applies +2 PP and MP to dragons and players in any image that is during the day.

Category: Skills
Rarity: Legendary

Increases the success rate in Expeditions. 

 

In the past, this skill only worked in specific zones based on player's choice. Now it works in all zones regardless of the choice.

Category: Skills
Rarity: General

Type: Combat

Use: When applied to a dragon with Corruption, they gain a chance to pass 25% corruption to an opponent in combat.

Has no effect if applied to a character with Primeval Protection!

Category: Skills
Rarity: Legendary

Type: General

Use: When applied to any character, they become immune to catching Corruption in any form, including from Status Effects (However blight can still build up.)

Has no effect if Blood Moon Curse is present on the same character.

Category: Skills
Rarity: Legendary
20 results found.